Visualization
Introduction
A visualization (short form: Visu) basically consists of a background graphic and items placed onto it. The Visu provides you with almost unlimited freedom in determining your own menu/operating structure. Every page can be called up from every other page. A unique structure can be created for every user. If you work with several designs (screen resolutions) then backgrounds (wallpapers) must be created for each design and the items must be placed on these.

A Visu page can contain the following items: The items can be arranged as required. Every item can be activated by a click. This means that every item can call up other Visu pages as well as special screens and/or run commands. All
special screens, which can also be called up from the menu, are also available in the visualization.
Import/Export templates
All items that are marked in a Visu page can be exported as templates. This allows you to insert templates into other projects. Templates can be inserted independent of the design; however, the position may may be lost when doing this. When importing a template, all objects used are queried. If the template is imported into another project then all objects must be manually assigned. All icons and modules used can be stored in the template. These are therefore also available in other projects.
Design of the Visu editor
Visualization: Screen design
The screen contains the following items. Various functions are available, depending on the context:
(1) Bar, selection of the design
This selects the design. A new design is created under Project/Design.
(2) Mode: selection
On the Visu surface, you can select items (icons, text, box. camera) using the mouse pointer, change their sizes, move them, align them and edit their properties.
(3) Mode: Insert icon
You can place an icon on the Visu surface by clicking on this item.
(4) Mode: Insert text
A text is inserted here. handling is the same as for icons (see above).
(5) Insert box
A box is inserted here. handling is the same as for icons (see above).
(6) Insert camera
A camera picture is inserted here. handling is the same as for icons (see above).
(7) Go to
All items existing on the Visu page and their names are listed here. A single Visu item can be selected from this box.
(8) Properties of the selected item
The properties of the selected Visu item are shown here.
(9) Align items
The selected items can be aligned (moved) upwards, to the left, to the right and downwards. All marked items are aligned to the last marked item.
(A) Adjust width, height and width+height of items
The selected items are adjusted to the same dimensions as the last marked item.
(B) Properties of Visu background
The appropriate screen is opened.
(C) Visu surface
The Visu surface (length and width) is determined by Project/Design.
(D) Current mouse position (cursor position)
The current position of the mouse pointer is shown here, related to the top-left corner of the Visu surface.
(E) Tree structure contains a list of all Visu pages
Contains all Visu pages of the current design (see (1))
User menu (tree structure)
User menu (Visu surface)